Monday, July 21, 2014

Kittens and Dinosaurs

I have no content for you this week. Here are pictures of cool kittens and dinosaurs.

Locked into a struggle of life and death: the loser will undoubtedly starve.


Play is extremely important for developing spacial awareness and social skills.
Simply adorable.
A vicious hunter eyes it's unsuspecting prey.

A medium-sized, heavily built, ground-dwelling, quadrupedal herbivore that can grow up to an estimated 16.4 ft long. 


Cutest little orange fluff ball.

Monday, July 14, 2014

Things You Should Read

Mostly horror, but the good kind. Like the monster in my closet that I feed stuffed animals to.
(It also eats house centipedes.)
Apothecia -- Taz Muir and Shelby Cragg
  • Free Downloads of 'Speculative Fiction 2012' and '13 today as listed on Reddit. A combination of excellent articles and blog posts about writing and reading better.
    (Profits typically go to Room to Read, so if you like these collections you should send money that way. Thanks Angus!)
  • The Shirley Jackson Award-winning short story, 57 Reasons for the Slate Quarry Suicides, by the most excellent Sam J. Miller.A truly wonderful horror story that speaks for itself.
    (Which was just awarded this past weekend.)
  • The up-and-coming horror comic Apothecia by the exceedingly talented duo Taz Muir and Shelby Cragg.
    Lots of weird biology, so that's just A+ in my books.
    (Things are really starting to pick up and move. I'm very excited.)
  • Jeff VanderMeer's Story Bundle which has such range that all I can tell you is to go pick these bad boys up and take 'em on a date to your personal reading nook.
    (Seriously, if you like weird fiction: this is your cup of tea.)

Tuesday, July 8, 2014

Games, Prize Pools, and High School Werewolves

--But mostly the first. Here are the video games and tabletops I've been playing around with since I've gotten my desktop back up and running:

  • Monsterhearts
    This table top is all about teenagers who are monsters. But seriously like supernatural monsters instead of the traditional rigamarole of just social incompetence. Play about the same as Twilight: The Movie: The Game except fully aware and embracing all the absolutely broken, destructive, confusing, and manipulative behaviours that come with it. Brilliant, beautiful, and fun.
  • Diablo 2 and Diablo 3
    After waiting to play the successor to my childhood favorite "Kill the Big Evil Dude: Save the World", I've felt like I've been in a bad relationship. I played the second, mostly to try and alleviate any nostalgia I might have. But even now I feel that with slowly aging graphics and often blatant clique usage, it is the better game narrative wise, and I think it has a lot to do with tone.
    The 2nd feels like you are barely succeeding. The hero is not coming in to save the day--they are two steps behind and trying desperately to perform damage control.
    The 3rd is all about the chosen hero having witty banter with the lords of hell and then defeating them even as the armies of hell bear down upon them.
    With a second expansion slated for D3, I can see a glistening path that would make me finally happy with it's narrative direction. I'll hold my breath to see if they manage to salvage it.
  • Transistor
    A beautiful, tactical, and complex game in a similar style as SuperGiant's first major success, Bastion. Cyberpunk with heavy art deco influences, it follows the escape/revenge of Red, a singer who has lost her voice, with a giant talking computer-sword as they uncover the plots of a mysterious organization that created it.
    Transistor does not want to give up its narrative easily. The plotline is broken into tiny bits and hidden within both the world and also combat itself, as using certain abilities unlocks longer biographies of the city's residents. That combined with the narrator, who is an absolute treat, makes the game highly replayable. I'm going to be sinking a lot more time into this game in the near future.
  • DOTA 2
    A free-to-play 5v5 isometric wizard'em up produced by Valve. A complex and difficult game which rewards teamwork and communication with a community that often ignores both of these. An exceedingly fun game to play with friends, it is about to start the International 4 (TI4), its 4th international tournament with a staggering prize pool of Ten Million Dollars. (Well, $10,507,475 to be exact.) This is not only the highest monetary prize in all of e-sports, but it is more than all the previous DOTA prize pools combined. This is also impressive as it also held the highest prize pool at $2.8mil from TI3 last year.
    So, if you are interested in witnessing the most heated e-sports event in the world, you can grab a stream or watch from the in-game client as the games start today.

Thursday, July 3, 2014

Things I Hate...

... about myself which are unhealthy and I should learn to deal with better.

  • Deadlines and procrastination. (This was meant to be posted Monday.)
  • Obsessing over my own faults. (Hence writing this list.)
  • Inability to appreciate my own successes. (Which seems quite a martyrish thing to say.)
  • Simultaneous need for isolation and interaction. (An exceedingly human quality.)
  • Assumptions that guile and previous experience trump practice. (Always.)
  • Assumptions that literally everyone else is more experienced than myself. (Not always a fault.)
  • My body image.  (I really don't

Screw that. I'm twenty three and sick of dealing with this insecurity.

I'm going to go write about robots and eat ice cream and drink more coffee. Maybe a good book. Transistor is actually really lovely and I really dig the aesthetic. Not good for my sleep schedule, but I'm alright with that. Maybe I'll write Transistor fan fiction. That sounds like a good plan. Yes. 

Also, contribute to my Clarion Write-a-Thon drive and get awful haikus (one per dollar). 
My current haiku completion stats are sitting at a solid 20/40 so those will get done and sent out before week's end.


This will be all green by the end of the week without your help.
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